XXth

European Diplomacy Championship

2012

From Friday, May 11th to Sunday, May 13th 2012


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What is Diplomacy?

Prizes will be available for the following categories :
- 7 Best rankings of the European Championship of Diplomacy
- 7 best countries of the European Championship of Diplomacy
- The first 3 teams

Diplomas for the vote winners :
- Le meilleur diplomate, (best diplomat)
- Le meilleur tacticien, (best tactician)
- Le meilleur stratège, (best strategist)
- Le plus machiavélique, (the most machiavelic)
- Le joueur préféré, (Favorite player)
- Le choix des organisateurs (TD award)

Prizes will be available for the following categories :
- 3 best indivudual tournament scores of the European Championship of Diplomacy
- 7 best countries of the European Championship of Diplomacy

Special prizes EDC XX (from Diplomacy Psycopathology)
- The Loyal
- The Paranoic
- The Autistic
- The Piece of Shit
- The Great Piece of Shit
- Mr. Clever
- The very expert player
- The Pretending Dumb
- The Aggressive/Obsessive
- Satan in Person!

Diplomacy Psycopathology

We are fully convinced that the personal inner essence only truly reveals itself under two circumstances: during a long imprisonment and by playing Diplomacy.
It is impossible to know if, after imprisonment, a typical middle class person is transformed into a collaborator, a revengeful psychopath, totally introverted or the head of a smuggling gang. During a Diplomacy game these extreme human qualities show up quite unexpectedly.

There is the Loyal one, who will tell you when he is going to attack. It is an extremely rare category and, according to some Diplomacy purists, they do not understand the spirit of the game.

There is the Paranoic, who lives with the constant fear of a stab in the back each and every turn. It is almost impossible to become his ally, and even then only with after a huge diplomatic effort. At best you will be only able to sign a non-aggression pact, which he will play as: "I won't attack you, but will put all my armies on our mutual border because I don't trust you.". The Paranoic is usually eliminated by his neighboring powers; the ones who did not agree to his highly demanding non-aggression pact.

Then there is the Autistic: he does not speak with anyone, nor answer when spoken with. If he does speak, he will be vague. Perhaps he believes he is playing "Risk!". Either way is almost always the first to be eliminated.

There is the Piece of S***t who promises heaven and earth, but on a very long term horizon. He writes very well, takes care of the personal relations with the other players and he can sell a fridge to an Inuit. He often becomes the one to win the game, unless he's playing with Satan in Person.

And there is the Great Piece of S***t. This is (thankfully) an incredibly rare breed! He is the player who can shake your hand, swear on his mother's life that he is going to give you that fundamental support to gain the center which will make you win. Pretending to be happy for your supposed victory and to have such a good ally, at the moves' reading not only, and with great depression, you will find he lied but that he also supported to hold the army you were attacking. At that moment you write his name in your heart and become his life-long enemy.

There is Mr. "Clever": like the Piece of S***t, but more dumb. Since the first approach he promises heaven and earth and eternal friendship to all his neighbors, allying with one against the other, hiding his sarcastic smile. In the first turn he chooses who he betrays. In the second turn he offers, in return for forgiveness, the betrayed to betray the one who helped in the first turn. And he continues to hide his sarcastic smile, satisfied of his diabolical cunning. At that point a league of all his neighbors forms and in few turns his molesting presence is wiped from the board.

The Very Expert Player is not always a very good player too; he thinks he is and he was the moral winner of every single game he played... even the ones where he was eliminated at the fourth turn. That is because "if The Piece of S***t would have respected the pacts"...

The Pretending Dumb can be a very expert player, but he tries not to make the same pride mistake typical of the Very Expert Player (with capital letters): he will be humble, so that nobody fears him and attracts many allies, convinced that they will stab him when the time comes.It is a very difficult role to play, especially when one becomes the biggest power on the board and it is not so easy to persuade others, except by luck (but this is possible). It becomes much more difficult when one finds a smart set of moves for his ally, who insists to do the dumbest and one needs to tell the idea in way that he will be thinking it to be is his own.

The Aggressive/Obsessive: he manages to gain everything by intimidation, even when he has not the military force to sustain any menace, simply by the tone he uses. He insists so hard that his neighbors prefer to accept unbalanced pacts rather than keep on receiving his pressing request and insults every single game turn of the game.
Sometimes he gets too hot and becomes personal. He will always say it was the others that got too hot, because he never confuses the game and personal life. When he said that thing on the other player's mother too...

Satan in Person: it is that player who is able to deceive three other powers all in one turn, making A attack B, B attack C and C attack A. And ultimately, A and B both beg him to have his forces enter their homeland to protect them against C (who is the only one he is really allied with). Someone says that he uses hypnosis and magical spells.